DEVELOPER’S BIOGRAPHY AND PODCAST SUMMARY:
The app ‘Star Wars: Commander’ was launched by the collaboration of Lucas Films and Disney in the year 2014. It is a free-to-play game with a combat strategy which is available on the Apple play store. The game is based on the Star Wars Movie and was launched around a year before Star Wars: Episode VII came out with the aim to keep the movie’s diehard fans engaged and connected with the Star Wars world (Barnes and Wingfield).
The podcast has two guests from Disney Interactive Studios: Christopher Winters and Nathan Etter and the producer from Lucasfilm known as Matt Fill Brandt. Disney interactive studios are a world-famous American company known for its video games. They have developed numerous video game apps for multiple platforms and self-published them. Early on, the company was just responsible for the development of amazing video games, but now they are worldwide known as video game publishers. Most of the games that have been released by Disney Interactive Studios are based on existing characters franchises just like this one. On the other hand, Lucasfilm is a world-famous television and film production company which is a sub-part of Walt Disney Studios. Together, they joined hands with Disney interactive to come up with this Star Wars based video game application (Apple Podcasts Preview).
MICRO REVIEW:
Star Wars: Commander is a strategy video game in which the user plays as a commander on either the side of the Rebellion or the Empire and helps his favorite heroes win the biggest battles. The coolest thing about this game is that it looks very real and is very close to the Star War Films. The player has to invade their opponents’ bases, command their troops, and move to other planets to fight battles with machines of war like TIE fighters and AT-ATs. The game happens to be in the time of Galactic Civil War, when the Empire was in the control of the whole galaxy while Rebellion was seeking freedom and justice. It is up to the player whose because he is going to fight for. It is for them to decide that either they will take sides with the Empire’s relentlessness and strength or the Rebellions’ meaningful cause and heroism. The players get to choose the side they are playing for, and neither Empire nor Rebellion is portrayed as heroes or villains in the game (Tylwalk).
MACRO REVIEW:
It is always an interesting thing to develop applications or video games that are based on world-famous movies and television series. Such movies have a huge fan base. Their fans are looking forward to anything and everything related to their favorite films and is crazy about them. Such applications are encouraged to develop because their success is guaranteed to an extent, of course, if their functionalities are not compromised and they look, and feel are also up to the mark. The crazy fans get to play their favorite heroes and fight their battles for them. There is nothing that could be more exciting and huger for them. And another plus about this game is that the developers did not get to choose who is the hero or the villain of the Star Wars world. It is for the users to decide. As the villains in such movie have such strong character development and amazing personalities that they are no less than heroes themselves, so the audience who idealize their persona and charm can get to play from their sides and help them win the biggest battles of their world.
Work Cited
Apple Podcasts Preview. “Star Wars: Commander: Meet the Developer.” Pod Cast. 26 August 2014. Web. 12 July 2019. https://podcasts.apple.com/us/podcast/star-wars-commander-meet-developer/id912860192?mt=2.
Barnes, Brooks and Nick Wingfield. “Disney Reboots ‘Star Wars’ Video Games.” CNBC. 11 October 2015. Web. 12 July 2019. https://www.cnbc.com/2015/10/11/disney-reboots-star-wars-video-games.html.
Tylwalk, Nick. “Star Wars: Commander — Tips, Hints and Strategies.” App Trigger. 2015. Web. 12 July 2019. https://apptrigger.com/2014/08/23/star-wars-commander-tips-hints-strategies/.